"Only a Sith deals in absolutes" - Obi-Wan Kenobi
Disagree?
Battle mode on Guitar Hero 3 is a gigantic retarded barnacle grafted onto an otherwise sleek watercraft of awesome.
Limed for truth. Go Read it. NOW!
Posted by _J_ at 12:21 PM
Labels: video games
23 comments:
Tom Morello is really cool.
Not in Guitar Hero.
I'll grant that adding the kind of battle mode GH3 has to a non-random, almost purely skill-based game is a little stupid, but I don't think that means it shouldn't have been tried, and I still don't hate it. A little tweaking and it could be a more decent if still superfluous feature.
Playing a riff during an amp overload is kind of satisfying, as getting by after suddenly being dumped into expert from hard. If it were up to me, I'd focus on the things that add to the challenge of playing. There's already the two items mentioned above, plus the note doubling, and lefty flip (my favorite). Maybe they could add shortening the view distance on the track, moving the target for when to strum, inverting the notes so that instead of holding Green to hit green, you hold all the other notes but green, that kind of thing, and cut out the dumb as shit whammy bar and broken string nonsense.
See.. Adam.. what you're saying.. and what Jay's saying in his own pissed off way is...
Battle Mode should be more FUN. Until such point as this, Battle Mode should not have been in the career mode.
Also.. it looks and feels.. off.. with the dark stary weapon bits? They aren't particuarly METAL stars.. they don't fit the visual so far portrayed... basically.... the system doesn't FIT the game. And for what it's worth, I think it could have, if they had put more into it.
I contend that GH2 didn't have everything it needed. GH2 was missing the most important part a Guitar Hero game needs. That my friends is a kick ass track list.
That being said, battle mode is stupid.
"Battle Mode should not have been in Career Mode."
If I could lime things in comments I would lime that.
If they want to try it? Fine. If some people enjoy it so they offer it as an option? Awesome. But don't force it onto people; don't require it.
I think Battle mode is stupid because Guitar Hero is not Mario Kart. I want to progress through Career mode based on my ability to play songs and not my ability to shoot the functional equivalent of a red shell at my opponent.
Your banner line "GH is not Mario Kart" is a wonderful little thing that is absolutely wrong.
or rather, it means more than you want it to, if your issue is that it shouldn't be in Career Mode.
Because, precisely WHY can't Guitar Hero be Mario Kart?
They're both wonderful head-to-head Multiplayer tests of skill, with game value that skyrockets exponentially as more players show up in the room.
"Because, precisely WHY can't Guitar Hero be Mario Kart?"
of all the games to add a mode like this to, Guitar Hero is the worst. It's the closest thing to a game of pure skill the industry has ever produced. Nothing is random. The notes come down. You either hit them or you don't. There's no enemy AI, no no cheap deaths, and nothing but your own ability* to blame when you fuck up.
Battle Mode adds that random element in the form of power-up "attacks". Do well, and you earn one at random and can hit your opponent with it. Of the five attacks, at least three of them make you do things completely outside the core gameplay. The whole sorry mess is a waste of time.
When we were going through career mode for the first time, we had a hard time passing Morello right away, and we got a message about trying again at a later time. Does anyone have the full text of that message, or what exactly it means in terms of finishing the boss battle before being allowed to move on?
Quoting other people who say what I want to say is keen.
Guitar Hero isn't random. That's one of the core mechanics. Every time I play Paint it Black on Expert the same notes appear at the same time. Learning to play those notes is what the game is.
Adding Battle Mode goes against the core game mechanics that make Guitar Hero what it is.
It's like playing MTG with each player stacking their deck. It fundamentally changes the gameplay. Playing against Worldgorger Dragon combo deck when cards are randomized is completely different from playing against a stacked Worldgorger Dragon combo deck.
Or it would be like Mario Kart without the power ups, or Mario Party without any of the random battles.
Guitar Hero is about the skills required to play the set note patterns of each song. Battle Mode completely changes that structure.
Which, as I said, is a fine variant to offer but don't fucking force people to play it to beat each difficulty in Career Mode.
"Does anyone have the full text of that message, or what exactly it means in terms of finishing the boss battle before being allowed to move on?"
I got it on Slash on Expert. It just means that you stop and can go back and play songs you've already unlocked, or songs that appear before that boss battle.
But if in playing Expert you get stopped at Slash you cannot progress any further until you beat Slash. You cannot progress any further in the game until you jump through their fucking hoop.
That's another part of it. Players have an understanding of what Guitar Hero is. One plays the notes as they appear, and each time the same notes appear at the same time. People accept that set of hoops.
So if, say, I get stuck on psychobilly freakout I'm ok with that because all I have to do is play the notes to pass it. I've accepted that hoop, that task. It's what the game is so the difficulty of that particular song fits with what the game is.
Boss Battles are a new and different hoop players have to jump through. And I never agreed to that hoop. I hate that hoop. I didn't buy the damn game so that I could jump through that hoop.
I just want to play the fucking songs.
Bah. I've typed three seperate comments trying to joust at Jay over his Mario Kart comment. Becuase it's fundamentally tied to a context that the comment doesn't give.
And it's really just me talking past him, talking past me. Which isn't why I returned to this thread.
I returned to bring word of the new Harmonix Ipod game.
Yeah. It's IpodHero. It's in the store, called Phase, by MTV/Viacom.
And it doesn't work on Jay's new toy.
Proceed to vent.
"game requires iTunes 7.5, and runs on the iPod nano (video), iPod classic, and the fifth generation iPod with video."
GOD FUCKING DAMN IT.
Who the shit-fucking-hell decided that the iPod Touch oughtn't support games? Who decided that?
What fucking numb-nuts cum guzzler decides that of all the iPods the TOUCH shouldn't have support for games?
"Well, the Touch only has one button, whereas other iPod have the click wheel."
Are you shitting me? NOW THEY LIKE BUTTONS?!?!?! They base their life on removing buttons from existence and then utilize the button style on the non-touch iPods and won't release games on the touch because it has inferior input methods?
What the fuck-dingling shit-merry is wrong with Apple?
But what I will say is that I don't think we'd ever just port Phase to the iPhone. Every interface dictates something new. There's no click wheel but you could glide things around on a touch screen and interact with the music in different ways. We'd want to re-sculpt the game around that interface.
Why are you so angry, Jay? Why do things piss you off so much?
Apperently GH1 and 2 are being bundled for 60 for the ps2.
Dunno if that comes with yet another guitar or no.. but that could make me impulse buy it.
if only for Ziggy.
"Apperently GH1 and 2 are being bundled for 60 for the ps2."
For the PS2? Not the 360 or PS3?
Seems that way. Can't blame them, what with GH being PS2 only.
I didn't see. any word on if the bundle is being sold plus guitar or sans?
I'd say sans, but that's based solely on the price point and Kotaku's reluctance to call it a real budget title.
I'm surprised that they would offer a bundle of the games for the PS2 when the PS2 games already exist on their own.
A bundle for the 360 or PS3 would make sense, as the games are not on those systems.
Or, rather, GH1 is not on those systems.
But then they would lose out on the downloadeable content money, which is a fucking shit ton when I last checked.
it's a combination of moving old stock and reproviding the entry point for budget gamers.. Budget as being not moved on to the next gen system yet.
It would be difficult to go from GH3 to GH1 if I'd never played GH1 before.
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