Thus, when does shadowbolt catch incinerate?: (598.75+1.2*2.5/3.5*+dmg)*(1.680)=(572+1.2*3/3.5*+dmg)*(1.461) --> (598.75+1.2*2.5/3.5*+dmg)*(1.680)/(1.461)=(572+1.2*3/3.5*+dmg) --> 688.5+0.9856*+dmg=572+1.2*3/3.5*+dmg --> 688.5-572=1.2*3/3.5*+dmg-0.9856*+dmg 116.5=0.04297*+dmg +dmg = 116.5/0.04297 = 2711.1
Thus, Shadowbolt with no ISB proc is not going to catch Incinerates DPS with gear available in TBC unless maybe under very extreme proc conditions. (2/5 T4, Nightbane Robe, 2 proc trinkets, Hyjal exalted ring, etc. all procing at the same time.). Unless my equations are off. (Later part shouldn't, just plotting the first two equations in excel gives the same +dmg break even point)
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I like that WoW drives people to this and we move beyond the "I like playing X" and rather look at the fucking math and determine the best possible option in any given situation.
4 comments:
I saw that clip last night while wrapping up a few daily quests.
Made me laugh.
I like this chart.
And rather than start a new WoW post I'm going to link this has WoW peaked thread from Kotaku.
This is the sort of thing I enjoy:
Average damages raidbuffed / debuffed mob, disregarding crit / hit etc with any given +dmg value with 0/21/40 build:
Shadow bolt:
(572+1.2*3/3.5*+dmg)*(1.1*1.15*1.05*1.1)=
(572+1.2*3/3.5*+dmg)*(1.461)
Incinerate:
(598.75+1.2*2.5/3.5*+dmg)*(1.1*1.15*1.1*1.15*1.05)=
(598.75+1.2*2.5/3.5*+dmg)*(1.680)
Thus, when does shadowbolt catch incinerate?:
(598.75+1.2*2.5/3.5*+dmg)*(1.680)=(572+1.2*3/3.5*+dmg)*(1.461) -->
(598.75+1.2*2.5/3.5*+dmg)*(1.680)/(1.461)=(572+1.2*3/3.5*+dmg) -->
688.5+0.9856*+dmg=572+1.2*3/3.5*+dmg -->
688.5-572=1.2*3/3.5*+dmg-0.9856*+dmg
116.5=0.04297*+dmg
+dmg = 116.5/0.04297 = 2711.1
Thus, Shadowbolt with no ISB proc is not going to catch Incinerates DPS with gear available in TBC unless maybe under very extreme proc conditions. (2/5 T4, Nightbane Robe, 2 proc trinkets, Hyjal exalted ring, etc. all procing at the same time.). Unless my equations are off. (Later part shouldn't, just plotting the first two equations in excel gives the same +dmg break even point)
--
I like that WoW drives people to this and we move beyond the "I like playing X" and rather look at the fucking math and determine the best possible option in any given situation.
that chart is kind of amazing.
i wish it had stats for Diablo II, city of heros and Ever Quest one.
just for some context.
Ever Quest was never as big as WoW...but it would interesting to see what its curb is like. DII would be a good control....
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