I always thought it wouldn't be me, but my 360 is showing signs of a slow painful death. I just hit 3 red bars today. Going to have to find a way to get more air to it...
more of it? also, i bought a 3rd party device that hooks onto the back of the 360 for $25 that has 3 fans and funnels the air and pushes it to the 2 fans that already exist. I would like to find a way to push the exhaust out of the front though, as it can dissipate much easier there. This is currently just a temp fix though. I think MS's crappy "foil" that conducts heat from the cpu/gpus to the heatsinks are failing, and I make have to take a day and some arctic silver and really make the old girl sing.
i doubt i can replace because i screwed up the seal while i had the face plate off before on accident. Frankly, I'm kind of excited to tear it apart and make it cooler, faster, better.
So I've been playing Rogue Galaxy, and although the box might call it an RPG, and a sophisticated player might call it a hack and slash, I'm fairly certain that the game is actually a mix two or more items together to get a new item simulator. There's a system that lets you mix two weapons to make new weapons, and a bit of a hint system to keep the exercise from being all trial and error (aka save, try, and reload).
That's great and all, I mean, seriously, I love that kind of thing, but it's not the best part. The best part is the system by which you ask NPCs for invention ideas, and then you fucking build a factory layout to produce the items. And when I say build and factory, I mean that you select the appropriate machinery, place it in your empty factory room, then connect it to conveyor belts and then wire the whole thing up and let it run. The most complicated thing I made had four ingredients, three of which went through three individual smelters, presses, and then cooling fans before being sub-assembled, while the third item was melted in a magical smelter for alchemic materials and then met the sub-assembled piece in another assembler which produced the final product. The challenge here was to make all of that shit fit in the space available while having room to wire everything with the limited outlets and wire available, and in timing everything so that all of the materials reach the final assembler at the same time. Each process a material runs through (smelter, press, etc) takes a certain amount of time, and so a quick process needs to send its material on a long conveyor belt ride to compensate for the slower processes to ensure success. God it's so awesome.
I'm about 45 hours in, and I've made a ton of weapons and about half of the factory items (as materials allow), and I would estimate that half of that has been spent in manufacture. Dang I love mixing items in video games.
I just had a conversation with my boss about getting onto the insurance here. We were talking about my plans of going to grad school and how I hope that I am accepted and how he hopes that I am not accepted so that I can stay here.
And I realized that I have a pretty freaking sweet gig set up right here. I can wander in at 9:15 in the morning and they don't care. I can take hour and a half lunches if I want and they don't care. I can take days off even if I don't have the vacation time and they are happy to see me go have fun.
And while the job itself is tedius and boring I can fill the time making blog posts and reading about WoW on sites the firewall does not block.
If only the job itself were awesome, fulfilling, and in another state.
No, there is other data on the disc, so that is not a lie. I like the factory the most, though. The Pokemon board game thing is pretty fun, too, though. And the leveling up and unlocking skills by "purchasing" them with items placed on a grid.
The hacking and slashing isn't that bad, either. The monster design in Japanese RPGs, though. Man. I mean, I know this has a cartoony look and things aren't that serious, but running through the jungle fighting off magical tree stumps and big smiley flowers? Nothing really wrong there, but occasionally I pause for a moment to reflect on what it is the game is threatening me with. What would the world say if its one hope for survival were done in by an unusually large bee? Maybe I'd prevent posthumous shame by cursing anyone who mocks my death to be set upon by wooden dogs or if I'm feeling particularly nasty, a turtle that walks on two legs.
Some of the monsters are rather threatening, like the wild apes or the stone idols that have come to life or the piranhas that are able to pursue their prey even on dry land(!), and the bosses are generally impressive, so that's good.
Wild Arms games sometimes have an enemy called "adult mag" or something similar, and it's exactly what it sounds like: haunted pornography. Fighting grimoires or possessed tomes may be something of an RPG staple, and I appreciate the spin on the form, but I find it amazing how it's possible to separate the goofy ass shit in video games from the dramatic and serious things which exist in the same piece of software. Sure, it could be thought of as comic relief, and I can grant that, but there's just so MUCH of it in games, and it's so often in close proximity with dramatic events. It'd be like if Bridge Over the River Kwai lead up to its climax by having the captives try to blow up the bridge while fighting off their captors and snakes made out of bullets or ferocious man-eating parakeets. It would be silly and dumb and yet this is exactly what video games do.
It may have something to do with the level of involvement a player has in a game. Where comic relief in a movie is somewhat removed from the viewer someone playing a game may be in a mindset more allowing of these brief deviations from the serious story.
If there were a World of Warcraft movie with a dance scene in the middle I would haaaaate it. If I'm playing WoW and while running to turn in a quest I see a few boomkin dancing off to the side that is delightful.
But if I were to switch my world view so that pursuit of dreams was not important and merely surviving, amassing the funds required to ensure food, shelter, and health insurance were the goal then, yeah, I could stay where I am.
Unfortunately such a shift would make me throw myself in front of a train.
I forget. Is "objective" the one where an individual has a personal stake in the study and so maintains a biased view? Because if so this is going to lead to some objective fucking research.
That tangentially reminds me of the bit I started to write about how video games consider a Basilisk, Cockatrice, Gorgon, and Catoblepas to be essentially the same thing before I realized how stupid that was.
Let's see if I can find it.
Yes, I found it. It's terrible. Let's not fight over the particulars of a creature of myth or legend.
There was a basilisk on the Aladdin cartoon one time, and I don't know where the fuck they got the design for their King of Snakes, but he fucking had four legs. LEGS ON A SNAKE. It's like when Castlevania decides they should look like fucking chickens.
Alright, I'll post part of it.
"The basilisk is said to be born from a membrane-covered egg laid by a seven-year-old cock under the Dog Star. The shell-less egg is then hatched by a toad, and as a result of its strange parentage, the basilisk inherits characteristics of both the cock and the toad. The leap, then, to cockatrice is a short one, as the aspect of the basilisk that is chicken-like might be taken to the extreme, resulting in a creature that resembles closely a chicken, but retains the abilities of the basilisk."
Also, the more I think about it, the more I object to the idea of a Masticore.
31 comments:
i couldn't think of anything else to stick in this weeks [chat] thread. But Drunk History is fucking great.
enjoy
That was amazing. Thank you Mikey.
was that michael cera as alexander hamilton?
nm, the credits told me so.
Gasp! Michael Cera?!
I want to watch!
I always thought it wouldn't be me, but my 360 is showing signs of a slow painful death. I just hit 3 red bars today. Going to have to find a way to get more air to it...
Fans, you say? Delightful.
I heart guild drama.
more of it? also, i bought a 3rd party device that hooks onto the back of the 360 for $25 that has 3 fans and funnels the air and pushes it to the 2 fans that already exist. I would like to find a way to push the exhaust out of the front though, as it can dissipate much easier there. This is currently just a temp fix though. I think MS's crappy "foil" that conducts heat from the cpu/gpus to the heatsinks are failing, and I make have to take a day and some arctic silver and really make the old girl sing.
Can you replace? Consumerist, My Brother, Consumerist that box!... though... an EECB likely won't work.
Fuckin' Aaron Burr isn't on money. Alexander Hamilton is.
i doubt i can replace because i screwed up the seal while i had the face plate off before on accident. Frankly, I'm kind of excited to tear it apart and make it cooler, faster, better.
Can you reverse the fans in either the 3rd party device or the 360 itself to change the air flow?
That video is wonderful.
Fuckin aaron burr isn't on money.
Know who is? Alexander Hamilton.
He's on the 10.
So I've been playing Rogue Galaxy, and although the box might call it an RPG, and a sophisticated player might call it a hack and slash, I'm fairly certain that the game is actually a mix two or more items together to get a new item simulator. There's a system that lets you mix two weapons to make new weapons, and a bit of a hint system to keep the exercise from being all trial and error (aka save, try, and reload).
That's great and all, I mean, seriously, I love that kind of thing, but it's not the best part. The best part is the system by which you ask NPCs for invention ideas, and then you fucking build a factory layout to produce the items. And when I say build and factory, I mean that you select the appropriate machinery, place it in your empty factory room, then connect it to conveyor belts and then wire the whole thing up and let it run. The most complicated thing I made had four ingredients, three of which went through three individual smelters, presses, and then cooling fans before being sub-assembled, while the third item was melted in a magical smelter for alchemic materials and then met the sub-assembled piece in another assembler which produced the final product. The challenge here was to make all of that shit fit in the space available while having room to wire everything with the limited outlets and wire available, and in timing everything so that all of the materials reach the final assembler at the same time. Each process a material runs through (smelter, press, etc) takes a certain amount of time, and so a quick process needs to send its material on a long conveyor belt ride to compensate for the slower processes to ensure success. God it's so awesome.
I'm about 45 hours in, and I've made a ton of weapons and about half of the factory items (as materials allow), and I would estimate that half of that has been spent in manufacture. Dang I love mixing items in video games.
The Wikipedia page presents the game as if there is more than just the factory stage.
Is this a lie?
I just had a conversation with my boss about getting onto the insurance here. We were talking about my plans of going to grad school and how I hope that I am accepted and how he hopes that I am not accepted so that I can stay here.
And I realized that I have a pretty freaking sweet gig set up right here. I can wander in at 9:15 in the morning and they don't care. I can take hour and a half lunches if I want and they don't care. I can take days off even if I don't have the vacation time and they are happy to see me go have fun.
And while the job itself is tedius and boring I can fill the time making blog posts and reading about WoW on sites the firewall does not block.
If only the job itself were awesome, fulfilling, and in another state.
No, there is other data on the disc, so that is not a lie. I like the factory the most, though. The Pokemon board game thing is pretty fun, too, though. And the leveling up and unlocking skills by "purchasing" them with items placed on a grid.
The hacking and slashing isn't that bad, either. The monster design in Japanese RPGs, though. Man. I mean, I know this has a cartoony look and things aren't that serious, but running through the jungle fighting off magical tree stumps and big smiley flowers? Nothing really wrong there, but occasionally I pause for a moment to reflect on what it is the game is threatening me with. What would the world say if its one hope for survival were done in by an unusually large bee? Maybe I'd prevent posthumous shame by cursing anyone who mocks my death to be set upon by wooden dogs or if I'm feeling particularly nasty, a turtle that walks on two legs.
Some of the monsters are rather threatening, like the wild apes or the stone idols that have come to life or the piranhas that are able to pursue their prey even on dry land(!), and the bosses are generally impressive, so that's good.
Wild Arms games sometimes have an enemy called "adult mag" or something similar, and it's exactly what it sounds like: haunted pornography. Fighting grimoires or possessed tomes may be something of an RPG staple, and I appreciate the spin on the form, but I find it amazing how it's possible to separate the goofy ass shit in video games from the dramatic and serious things which exist in the same piece of software. Sure, it could be thought of as comic relief, and I can grant that, but there's just so MUCH of it in games, and it's so often in close proximity with dramatic events. It'd be like if Bridge Over the River Kwai lead up to its climax by having the captives try to blow up the bridge while fighting off their captors and snakes made out of bullets or ferocious man-eating parakeets. It would be silly and dumb and yet this is exactly what video games do.
It may have something to do with the level of involvement a player has in a game. Where comic relief in a movie is somewhat removed from the viewer someone playing a game may be in a mindset more allowing of these brief deviations from the serious story.
If there were a World of Warcraft movie with a dance scene in the middle I would haaaaate it. If I'm playing WoW and while running to turn in a quest I see a few boomkin dancing off to the side that is delightful.
100 Kirbys
Best VG Cats Strip, ever.
Things everyone needs to see once, and NO ONE needs to see twice:
Lords of Acid put to Azumanga Daioh
REALLY.
Azumanga!!!!
And I realized that I have a pretty freaking sweet gig set up right here.
Bad Idea?
Bad idea, indeed.
But if I were to switch my world view so that pursuit of dreams was not important and merely surviving, amassing the funds required to ensure food, shelter, and health insurance were the goal then, yeah, I could stay where I am.
Unfortunately such a shift would make me throw myself in front of a train.
Student attempting to cure own cancer.
I forget. Is "objective" the one where an individual has a personal stake in the study and so maintains a biased view? Because if so this is going to lead to some objective fucking research.
I've had this argument before with some of you.
And now I have proof.
You're god damned right it's useful information!
That tangentially reminds me of the bit I started to write about how video games consider a Basilisk, Cockatrice, Gorgon, and Catoblepas to be essentially the same thing before I realized how stupid that was.
Let's see if I can find it.
Yes, I found it. It's terrible. Let's not fight over the particulars of a creature of myth or legend.
There was a basilisk on the Aladdin cartoon one time, and I don't know where the fuck they got the design for their King of Snakes, but he fucking had four legs. LEGS ON A SNAKE. It's like when Castlevania decides they should look like fucking chickens.
Alright, I'll post part of it.
"The basilisk is said to be born from a membrane-covered egg laid by a seven-year-old cock under the Dog Star. The shell-less egg is then hatched by a toad, and as a result of its strange parentage, the basilisk inherits characteristics of both the cock and the toad. The leap, then, to cockatrice is a short one, as the aspect of the basilisk that is chicken-like might be taken to the extreme, resulting in a creature that resembles closely a chicken, but retains the abilities of the basilisk."
Also, the more I think about it, the more I object to the idea of a Masticore.
The odd part is that at some time someone thought it sounded reasonable.
Crap damn I'm sleepy.
The PSP is better than the DS.
I heart today's Penny Arcade.
It explains both why I play pikachu and why I hate Mario Party.
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